This was a fun-spirited product animation I created for a client a few years ago. The concept was a moveable, rearrangeable shelving unit that came […]
Ninebark Bush Model – Collaboration Project
This is a cute little plant model I created for a collaborative project; I got roped into it through some people I met at SIGGRAPH […]
Neon Drip: Makeup Palette Product Animation – Client Work
Here’s a fun little product animation gig I was brought on for – this was for the release of Poppi Cosmetics’ first ever palette, Neon […]
Private Packs: Product Animation – Client Work
This was a simple but fun little project I worked on a while ago – I was given some CAD models of my client’s product, […]
How to Render with a Transparent Background in Maya Arnold Using Green Screens – Tutorial
This is a bit of a sillier, more convoluted tutorial but it’s a workaround I used for rendering images with transparent backgrounds in Maya Arnold […]
Low-Poly Jaguar – Client Work
This is a project I finished up pretty recently – I was hired to create a 3D-printable low-poly model of an animal and my clients […]
Hidden Ones: VR Scene – Client Work
Here’s a lovely little project I worked on a while ago. The concept was to create a VR scene based on this concept art I […]
Duoderm Patch: Medical Animation – Client Work
This is a medical animation I finished up recently for a client who hired me back to work on a few wound measurement videos (which […]
How to Render with Transparency using Opacity Maps in Maya Arnold – Tutorial
Here’s a little tutorial on how to make parts of your mesh transparent using transparency maps in Maya Arnold: Written Steps: 1.) Apply an aistandardsurface […]
Mobile Game Assets – Client Work
So, the first few assets are a continuation of this project, which is a fact I’m pretty happy about, as renewing gigs is always a […]