This is a 3D illustration created in Maya. The goal of this project was to create a 3D version of a painting by Jean-Baptiste Oudry.
Sorry for the incredibly long title – that’s the name of the painting I based this 3D scene off of:

The goal of this project was to recreate a painting in 3D, here’s how it turned out:


We were supposed to match the texture of the painting, so for portions of the models I was recommended to use the painting itself for the shader. I’m not a fan of the effect it had on the piece, but I did like the modeling itself
We also made stylized versions of our renders:

That about covers it, I was pretty excited to make the violin, but the paper gave me such trouble with the texture